top of page


Episode 4: Marking is serious Tetris

When we talk about marking, we think of the act of animals showing their presence or territory, but this time we are not talking about that, but about the process of marking in the apparel industry. Clothes are generally made by sewing together various parts.

The various parts are made by cutting a long rolled up piece of fabric using an original pattern, without any waste.

"Without waste."

If a lot of waste is produced, more fabric will be used, which will make the finished garment unnecessarily expensive.

Especially when it comes to ultra-high quality fabrics, absolutely no waste is permitted.

The people who carry out this kind of work are pattern makers, who have a high level of skill and a wealth of experience. The process of deciding how to fit and cut the necessary parts onto a single piece of fabric is called marking.

The pattern maker looks at the clothes design imagined by the designer, and in order to make it into a real shape, he or she materializes it from a 2D design drawing into a 3D solid object. The pattern maker then measures the resulting patterns for the front parts, back parts, sleeves, collar, etc., and fits them neatly and without waste to the full width of the fabric. This is exactly what we call marking. The work is truly skilled.

Do you know the game Tetris? It's the game where T-shaped or L-shaped pieces fall from above, and you have to skillfully change the direction of the pieces to line them up. The marking work of the pattern maker is just like playing the game Tetris. Of course, it may not be as fun as the game. This marking allows us to calculate the amount of fabric needed for one garment, and it determines how many garments can be produced from a long roll of fabric of about 30 to 50 meters, so it is a very important job. Our designers are very particular about comfort and silhouette, so they always ask for unreasonable things like, "If I make a seam here, it will touch my body and it will be uncomfortable," or "I want the back silhouette to have a lot of volume like this," so I think it must be hard for pattern makers, but at the same time, I really respect them for accepting such unreasonable requests and seeing them work through. DOMELLE's clothes are made with a focus on comfort and silhouette so that you can love your body as it changes with age. I would like to tell you the secret of this commitment again next time.


bottom of page